Maya .obj files -> OpenGL?

This is a discussion on Maya .obj files -> OpenGL? within the C++ Programming forums, part of the General Programming Boards category; Would anybody happen to know of a good tutorial on how to utilize .obj files with openGL? Any links would ...

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    Maya .obj files -> OpenGL?

    Would anybody happen to know of a good tutorial on how to utilize .obj files with openGL? Any links would be appreciated!

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    Anybody know?

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    Sent from my iPadŽ

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    Ok you shouldnt bump, but dont be mean about it. Come on guys, lets try to be mature. When you find out Two31D let me know, i do some 3d stuff from time to time in Blender. What are you trying to do with the .obj file? Good luck! Hopefully someone will be able to help you out.

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    Yeh sorry for the bump, but generally once a thread reaches the 2nd or 3rd page nobody will respond to it. Bringing Up My Post ain't really the worst thing to do, in my opinion.

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    Dae
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    Well.. I have some information, but I'm not sure it applies to you.

    http://www.gamedev.net/community/for...opic_id=312335 tells you how to load ascii .OBJ files apparently. But its not specific to OpenGL, and I know if thats works for Maya formats. Someone at the bottom says they will attach a file of the OpenGL version, but never does.
    Warning: Have doubt in anything I post.

    GCC 4.5, Boost 1.40, Code::Blocks 8.02, Ubuntu 9.10 010001000110000101100101

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