Release vs. Debug mode builds
I ran into a very peculiar problem with my project. If I build it in debug mode and run the .exe from the debug folder I get the following output with this line:
fprintf(out, "%d %s %s %s%c", DD.vectWords[i].Bits[j].Bit,
11 "take off" CAS WARNING
Which is what it's supposed to be. If I build in Release and run the .exe fro mthe Release file the same line of code produces this:Or some other gibrish. I couldn't find any info about the modes and I don't know this well enough.
Does anyone else know and could tell me how to fix this and what/why's happening, please?
Edit: I forgot to mention that I run Windows NT and MS Visual C++ 6.0