create sound in C++ programming...how???

This is a discussion on create sound in C++ programming...how??? within the C++ Programming forums, part of the General Programming Boards category; hi! How to output sound using C++ program? is there any function to output sound in C++ program?? can anyone ...

  1. #1
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    Question create sound in C++ programming...how???

    hi!
    How to output sound using C++ program?
    is there any function to output sound in C++ program??
    can anyone help me to solve my problem???

  2. #2
    Skunkmeister Stoned_Coder's Avatar
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    Code:
    #include<unknownos.h>
    #include<whatcompiler.h>
    
    int main()
    {
       unknownos::Sound thebeeper;
       thebeeper.IdioticFreqSet(10000);
       thebeeper.StupidAmplitudeSet(10000);
       thebeeper.MakeSarcasticSound();
       whatcompiler::End();
       return PSCYCHICRETVAL;
    }
    Free the weed!! Class B to class C is not good enough!!
    And the FAQ is here :- http://faq.cprogramming.com/cgi-bin/smartfaq.cgi

  3. #3
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    um can that post be deleted its complete spam al you SHOULD have said is,


    what os,
    what compiler,


    we really can only give you some helpfull sites to certain codes that may or maynot even help you.



    ok well anyway as i recall there should be one in the faq
    http://faq.cprogramming.com/cgi-bin/smartfaq.cgi?answer=1043876931&id=1031248558

  4. #4
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    I'm going to assume you're using C++, of course, compiler, for the MOST part, it doesnt matter.....


    Lets see, I suggest you take a look into openGL or directX, either one is used very widely, and it would be suggested you learn both in the long run :d

  5. #5
    C++ Enthusiast jmd15's Avatar
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    DirectX or OpenGL just for a sound? I don't think so. I agree it would be good to learn in the long run but that library would not be a good choice if you're JUST going to use sound. Try this:
    Code:
    #include <windows.h>
    #include <mmsystem.h>
    
    int main()
    {
    PlaySound("sound.wav",NULL,SND_ASYNC|SND_FILENAME);
    return 0;
    }
    You also need to link the library by typing -lwinmm in the commands when calling compiler. winmm stands for Windows Multi-Media(winmm). So only if you're doing Windows programming should you use this.
    Trinity: "Neo... nobody has ever done this before."
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  6. #6
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    Quote Originally Posted by jmd15
    DirectX or OpenGL just for a sound? I don't think so. I agree it would be good to learn in the long run but that library would not be a good choice if you're JUST going to use sound. Try this:
    Code:
    #include <windows.h>
    #include <mmsystem.h>
    
    int main()
    {
    PlaySound("sound.wav",NULL,SND_ASYNC|SND_FILENAME);
    return 0;
    }
    You also need to link the library by typing -lwinmm in the commands when calling compiler. winmm stands for Windows Multi-Media(winmm). So only if you're doing Windows programming should you use this.
    Would that work in a console app? It doesn't seem to work for me. I made sure to include the

    #pragma comment(lib,"winmm.lib"); and also tried it with "lwinmm.lib".

    I've also tried sndPlaySound() and all sorts of crap like that before...but never had any luck with it.

  7. #7
    Frequently Quite Prolix dwks's Avatar
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    If you just want to play a sound, try this:
    Code:
    cout << "\a";
    dwk

    Seek and ye shall find. quaere et invenies.

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  8. #8
    C maniac
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    That plays a beep, or whatever the Windows DEFAULT-SOUND is. Try

    Code:
    #include <pc.h>
    
    int main() {
        sound(100);
        return 0;
    }
    . . . And that should beep at 100 Hertz untill you reboot, or recompile with nosound() instead of sound(100)

  9. #9
    Frequently Quite Prolix dwks's Avatar
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    With what compiler? DJGPP, and ...?

    Windows functions (or ANSII ones) are your best bet (unless you're using Linux).
    dwk

    Seek and ye shall find. quaere et invenies.

    "Simplicity does not precede complexity, but follows it." -- Alan Perlis
    "Testing can only prove the presence of bugs, not their absence." -- Edsger Dijkstra
    "The only real mistake is the one from which we learn nothing." -- John Powell


    Other boards: DaniWeb, TPS
    Unofficial Wiki FAQ: cpwiki.sf.net

    My website: http://dwks.theprogrammingsite.com/
    Projects: codeform, xuni, atlantis, nort, etc.

  10. #10
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    Code:
    #include <windows.h>
    
    int main()
    {
        Beep(1568, 200);
        Beep(1568, 200);
        Beep(1568, 200);
        Beep(1245, 1000);
        Beep(1397, 200);
        Beep(1397, 200);
        Beep(1397, 200);
        Beep(1175, 1000);
        
        return 0;
    }

  11. #11
    and the hat of int overfl Salem's Avatar
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    The OP didn't even stick around to read the first reply -
    Just a bunch of pointless speculation and noise.
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