Why the *BEEP* doesn't this work?

This is a discussion on Why the *BEEP* doesn't this work? within the C++ Programming forums, part of the General Programming Boards category; I'm trying to get some sound going besides "/a", and my searching has led me to the beep command in ...

  1. #1
    -JM
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    Why the *BEEP* doesn't this work?

    I'm trying to get some sound going besides "/a", and my searching has led me to the beep command in windows.h.

    What am I doing wrong here?

    Code:
    #include <windows.h>
    
    int main()
    {
        beep(440, 100);
        return 0;
    }
    I'm sure it's obvious, but I'm a real n00b and barely know what I'm doing - thanks for the help.

    -JM

  2. #2
    Banned
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    you have to remember c++
    is case sensitive try Beep();

  3. #3
    -JM
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    Talking

    Hey, that was it, thanks!

    Here's some cheezy sounding Beethoven:

    Code:
    #include <windows.h>
    
    int main()
    {
        Beep(1568, 200);
        Beep(1568, 200);
        Beep(1568, 200);
        Beep(1245, 1000);
        Beep(1397, 200);
        Beep(1397, 200);
        Beep(1397, 200);
        Beep(1175, 1000);
        
        return 0;
    }
    Last edited by -JM; 07-26-2005 at 04:00 PM.

  4. #4
    Hardware Engineer
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    Beep() is a screwy function with a lot of "ifs"...

    I think it works like this...

    If you have Windows NT, 2000, or XP, it will work as expected, playing the frequency & duration through the computer's internal speaker.

    If you don't have a soundcard, and you have Windows ME, 98, or 95, it will ignore the frequency & duration paramaters, and play a beep through the internal speaker.

    If you have a soundcard and Windows ME, 98, or 95, it plays the Windows default sound through the external speakers.

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