I have my resource file:
Code:MyBitmap BITMAP "image.bmp"
And I want to load this bitmap resource (MyBitmap) into my main project for display (using Allegro ;D).
How do I load an internal bitmap into memory through maybe a pointer?
This is a discussion on Loading BITMAP Resource within the C++ Programming forums, part of the General Programming Boards category; I have my resource file: Code: MyBitmap BITMAP "image.bmp" And I want to load this bitmap resource (MyBitmap) into my ...
I have my resource file:
Code:MyBitmap BITMAP "image.bmp"
And I want to load this bitmap resource (MyBitmap) into my main project for display (using Allegro ;D).
How do I load an internal bitmap into memory through maybe a pointer?
Ask in Windows Programming next time.
http://winprog.org/tutorial/bitmaps.html should cover what you need.
Code:void function(void) { function(); }