If I created 5 instances of a class...
IE:
...And I destroyed instances 1 3 and 4, but I use those instances in my coding...Code:class Enemy{blah blah} Enemy inst1; Enemy inst2; Enemy inst3; Enemy inst4; Enemy inst5;
IE:
...how would I keep the program from executing functions using destroyed instances?Code:draw_object(inst1); draw_object(inst2); draw_object(inst3); draw_object(inst4); draw_object(inst5);



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