I'm making my own graphics library so i was wondering which is the fastest method of pixel plotting. Interrupts or pokeb() memory access?
This is a discussion on geninterrupt() or pokeb() within the C++ Programming forums, part of the General Programming Boards category; I'm making my own graphics library so i was wondering which is the fastest method of pixel plotting. Interrupts or ...
I'm making my own graphics library so i was wondering which is the fastest method of pixel plotting. Interrupts or pokeb() memory access?