Network Library

This is a discussion on Network Library within the C++ Programming forums, part of the General Programming Boards category; Hi once again, Last time it was an audio library, this time it is a network library. I need a ...

  1. #1
    Cat without Hat CornedBee's Avatar
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    Network Library

    Hi once again,

    Last time it was an audio library, this time it is a network library.

    I need a cross-platform, GPL-compatible networking library. Ideally, it would be properly object-oriented. (I already wrapped IJG's jpeglib in an object wrapper for this project, I don't fancy wrapping another library.)

    Cross-platform: Absolutely must work on
    x86 Win32
    (x86_64 Win64) (should be pretty much automatic given the others)
    x86 Linux
    x86_64 Linux
    Mac OS X

    Should work on *BSD and pretty much every CPU architecture.
    All the buzzt!
    CornedBee

    "There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
    - Flon's Law

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  3. #3
    #include<xErath.h> xErath's Avatar
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    socket, bind, accept, listen, connect, select, send, sendto, recv, recvfrom, close or closesocket, and others, all exist on win32 and posix. the only diferences are calling WSAStartup and WSACleanup on win32, and probably one or another parameter which can easily be overrun by some macros.

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