Hi, I'm a beginner to opengl and have experience in c/c++
My main problem is, I don't understand OpenGL structure.
Like, for example, I'm using Visual C++ 6, and I wan't to make an opengl program, I'm using all these tutorials and stuff but they don't make sense, they ask me to click on something thats not even there!
Does VC++6 need extra libraries?
All I'm asking (desperately, this is ........ing me off too much, i've been trying to start opengl for who knows how long), is what tutorial, that you know is good for vc++6 (from experience), and where can I find that tutorial, please give me the site or something, but DONT stop, then tell me what I have to do to set up for that site, like, it's so annoying, people tell me the site and I try to do the stuff and the site expects me to have something...
So, I'm trying to learn OpenGL with vc++6 and I need a good place to begin, please help!