Thread: Beeping help!

  1. #1
    Registered User Queatrix's Avatar
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    Exclamation Beeping help!

    how do you make a high beep, then a low beep?
    My compiler doesn't have <windows.h>, but it does have <dos.h>.

    Thanks, Cool-August.

  2. #2
    Rabite SirCrono6's Avatar
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    Apparently <dos.h> has a sound() function. I'm pretty sure it takes one parameter: an integer for frequency. Then, just wait and when your done with, use nosound(). Just a quick Google though

    - SirCrono6
    From C to shining C++!

    Great graphics, sounds, algorithms, AI, pathfinding, visual effects, cutscenes, etc., etc. do NOT make a good game.
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  3. #3
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    i don't feel like looking it up, but i think the sound function (if it exists) takes 2 paramters. one is the frequency like sir crono said, and the other is the duration in microseconds
    i seem to have GCC 3.3.4
    But how do i start it?
    I dont have a menu for it or anything.

  4. #4
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    My compiler doesn't have <windows.h>, but it does have <dos.h>.

    So why not download a new one that does have windows.h? Look it's really simple
    go to this link :


    http://www.bloodshed.net/devcpp.html

    It's only 8MB so has a reasonable download time even if you have a 56k dial up connection. And it's as simple as that.

  5. #5
    Registered User Queatrix's Avatar
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    You mean something like this?
    Code:
    sound(1000,4000);
    That would make a low beep for 1 second right?

  6. #6
    Registered User Queatrix's Avatar
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    I went to:
    http://www.bloodshed.net/devcpp.html
    if asks for a mirror. What is a mirror?

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