Hi,
As a learning curve i wrote a very simple console program. The compiled executable for this is about 460kb. It seems that anything from a few lines of code to 100 or more is still around 460kb in size.
A friend of mine who uses Visual Studio tells me that there are two compile options, debug and release, the latter option greatly reducing the file size but does not include the behind the scenes debugging etc.
I am using Bloodshed Dev C++ 4.9.9.2, does anyone know if it is possible to achieve a similar reduction in file size with this compiler?
Thank you.



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I think it's just a little shocking to find that 100 bytes of HelloWorld.CPP becomes 500,000 bytes of HelloWorld.EXE!