Thread: Timing in C++?

  1. #1
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    Timing in C++?

    I need some help with timing in c++. I have never used any ting that needed a timer. I don't evan know if their is a timer for C++. Please help.

  2. #2
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    You'll find the standard functions in ctime (time.h). You can find other functions in other libraries, such as platform SDKs, etc... Do a board search too.

  3. #3
    Software Developer jverkoey's Avatar
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    Hmm...not sure exactly what you need to be done.

    There's a variety of time functions:

    -------------------------------------------------------
    Code:
    Sleep(n);
    http://msdn.microsoft.com/library/de...base/sleep.asp
    Halts the program for n number of milliseconds
    -------------------------------------------------------


    -------------------------------------------------------
    Code:
    ULONG ticks=GetTickCount();
    http://msdn.microsoft.com/library/de...ttickcount.asp
    Quote Originally Posted by msdn
    The return value is the number of milliseconds that have elapsed since the system was started.
    -------------------------------------------------------


    -------------------------------------------------------
    Code:
    DWORD time=timeGetTime();
    http://msdn.microsoft.com/library/de...imegettime.asp
    Quote Originally Posted by msdn
    Returns the system time, in milliseconds.
    Paired with:
    timeBeginPeriod
    and
    timeEndPeriod
    -------------------------------------------------------



    -------------------------------------------------------
    And a huge list of synchronization functions here:
    http://msdn.microsoft.com/library/de..._functions.asp

  4. #4
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    A timer in languages like javascript can be set to execute a function in a specifed number of seconds in the future. The code sets the timer and continues execution, and when the specified time elapses, the function executes.

  5. #5
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    Ok, last explination was bad. In C++, I think any program you will need a timer in, will probably have some form of main loop. What I would suggest doing, is using either the libraries mentioned above, or something like SDL, which has timing functions that are fairly precise. Best idea is simply have a vector of "jobs" you cycle through at the begining or end of the loop, and check them against the current time to see if they are ready to go, by checking if their schedualed time is less then or equal too the current time.

    EDIT: ah, the libSDL site is working for me again, one sec and Ill check for any links on their timers.
    Ok, found it, check this link http://www.libsdl.org/intro/usingtimers.html
    Last edited by Xipher; 03-09-2005 at 09:20 PM.
    If any part of my post is incorrect, please correct me.

    This post is not guarantied to be correct, and is not to be taken as a matter of fact, but of opinion or a guess, unless otherwise noted.

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