Charts

This is a discussion on Charts within the C++ Programming forums, part of the General Programming Boards category; Hi there! I'd like to draw a chart from data input by the user via a textbox, and an "Add" ...

  1. #1
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    Charts

    Hi there!

    I'd like to draw a chart from data input by the user via a textbox, and an "Add" button.
    Anybody has an idea about what kind of chart should I use? Do you know any free downloadable chart components?
    I use Borland C++ Builder 5.
    Thx ppl!

  2. #2
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    Isn't there a TChart component that comes with BCB? There is one in BCB6 at least.

  3. #3
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    Actually, there is one, an ActiveX type something (Made by First Impression). But how can I use it? I tried, but.... I didn't manage.

  4. #4
    Hardware Engineer
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    Borland Builder can make GUI programs.

    Borland Builder includes the full Win32 API library, so you can write full Windows GUI programs.

    There may be a shortcut... (?) But, it sounds like a real GUI program would be the best solution for you. Unfortunately, Windows programming is not easy, and even simple Windows programs have a fair amount of "overhead".

    Here's a link to a Windows Programming Tutorial.

  5. #5
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    Actually API programming is the thing I'd REALLY like to avoid

  6. #6
    Registered User Finchie_88's Avatar
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    Just out of interest, but how would u do it without Win32 API, its not like you could do a bar chart on the console (actually, u probably could but it would be crap)?

  7. #7
    Sweet
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    You could use other libaries like wxwidgets, or things of that nature.
    Woop?

  8. #8
    Registered User Finchie_88's Avatar
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    How many libs are there, excluding game libs like allegro etc, just Win32?

  9. #9
    Sweet
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    That's a broad question but there are a few I can think of.
    FLTK,wxWidgets.
    Woop?

  10. #10
    Cat without Hat CornedBee's Avatar
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    Qt, GTK++/GTK--
    All the buzzt!
    CornedBee

    "There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code."
    - Flon's Law

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