question about data structure

This is a discussion on question about data structure within the C++ Programming forums, part of the General Programming Boards category; How to define a structure which has the following properties: 1. it is a node in a net. 2. it ...

  1. #1
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    question about data structure

    How to define a structure which has the following properties:
    1. it is a node in a net.
    2. it has neighbors, whose number is not decided.
    3. neighbors could be combined and also could be divided. In another word, the number of neighbor could be adjusted.

    Is the following structure legal? Although it works right now in my program.

    typedef struct
    [
    int neighbornumber;
    vector<int> neighbor;
    ]
    T_Netnode;

    Thank you very much!

  2. #2
    and the hat of int overfl Salem's Avatar
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    So instead of using code tags, you replaced all the curly braces with square brackets just to get past the post filter - how creative of you.

    > Is the following structure legal?
    If it compiles, yes.

    Whether it's actually what you want is a totally different issue.
    If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
    If at first you don't succeed, try writing your phone number on the exam paper.
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  3. #3
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    So instead of using code tags, you replaced all the curly braces with square brackets just to get past the post filter - how creative of you.
    So, you're typing along in quick reply mode, and you post some code, and you realize, you need code tags, so you click on the Go Advanced button to access the code tag buttons--but when you click on the Go Advanced button, an alert pops up saying you need code tags and prevents you from going any further. Someone messed up the javascript on that one: the Go Advanced button's onclick event handler should not parse the text looking for code tags.

  4. #4
    Registered User Frobozz's Avatar
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    I wasn't aware that posting a new topic showed the fast form of replying. But I just tested it and yeah nasty bug. This is why you should always test something before releasing it.

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