Hello, I'm new to C++ object programming, I've been working for one year with C.
I googled and searched through this forum, but found nothing.
I'm now trying to use some classes in my C application, so I'm having an "adaptation" work: I'm trying to compile the c++ part in an obj, and then using the classes through C functions and structures.
I need to know where are placed in memory the methods of Cpp structures. To be clear:
How can I copy the members of a A_cpp_object in a A_c_object as fast as possible?Code:struct A_cpp_base { int buf[100]; void A_cpp_base( void ){ memset( this , 0 , sizeof( *this ) ) }; void method( void ){......}; ........ }; struct A_c_base { int buf[100]; }; struct A_cpp : public A_cpp_base { int a; int b; int d[100]; void A_cpp( void ){ memset( this , 0 , sizeof( *this ) ) }; void method( void ){......}; ........ } A_cpp_object; struct A_c{ A_c_base publicFromACppBaseAdapted; int a; int b; int d[100]; }A_c_object;
I was thinking about something as:
But I need to know where are placed the public components of the base class of the object that I need to copy.Code:memcpy( &A_c_object , &A_cpp_object , sizeof( A_c_object ) )
Thank you for help,
BrownB



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) is undefined.
CornedBee