Using the MP3 format with C++

This is a discussion on Using the MP3 format with C++ within the C++ Programming forums, part of the General Programming Boards category; Beginner requests practical advice: I am attempting to write my own digital music player that is capable of decoding the ...

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    Using the MP3 format with C++

    Beginner requests practical advice:

    I am attempting to write my own digital music player that is capable of decoding the mp3 music format. I have downloaded alot of source code including DirectX 8.0 (DirectShow), BassAudio (a .lib/.dll/.h), and several ActiveX controls, but I can't seem to get any of them to work. The problem, to the best of my knowledge, lies either in connecting to my sound device or reading the .dll of the sources I've downloaded. My debugger comes back with messages like "no symbolic information found in *.dll". The thing is, the compiler is reading the classes/functions out of the header files (I'm sure of it because I can change parameters and produce errors) and whenever I build an .exe it doesn't produce any errors or warnings. Any knowledge on linking objects and how it might apply to this project would be appreciated. Thank-you in advance.

    Sincerely,
    floridaclint@netzero.net

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    zen
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    I'm not sure if this is the cause of your problem. You probably have the release dll's that don't contain the symbols required for debugging. This wouldn't prevent your code from working if there were no other problems.
    zen

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