Our clock is not a real timer in this program, it is an event counter because the teacher is a freaking retard who does things weirdly. The compiler, however, has decided to add a new file on time.h and/or ctime every time I try to compile. I also get a million errors and it comes from stuff I didn't write and neither did my teammates. Why is the compiler adding this to the program randomly, and how do we make it stop?
Code:int main(int argc, char *argv[]); { int clock=1; int NextTimeF1; int NextTimeF2; int SchedPersonF1; int SchedPersonF2; int FALSE; bool floor1=FALSE; bool floor2=FALSE; } { ElevatorLog open "Elevator_Data", ios::out; ElevatorLog<<"-ELEVATOR LOG-"; int n=1; { int Write_Line (int ElevatorLog, int n); n++; } ofstream ElevatorLog close(); system "PAUSE"; return 0; } void Write_Line (ofstream log, int num); { log<<num<<"\n"; } while (clock <101) { if (clock %20==0) { int NextTimeF1=clock; int NextTimeF2=clock; /* NextTimeF1=GeneratePeople(floor1); if (NextTimeF1!=0) { SchedPersonF1 = clock + NextTimeF1; floor1=TRUE; } NextTimeF2=GeneratePeople(floor2); if (NextTimeF2 !=0) { SchedPersonF2=clock +NextTimeF2; floor2=TRUE; }*/ } if (clock ==NextTimeF1) FloorBusyF1=TRUE; if (clock ==NextTimeF2) FloorBusyF2=TRUE; //if clock == ArrivalTime) if (arrivaltime==clock) { if (ElevatorStatus==FULL) { ElevatorStatus=EMPTY; void Unload (void); } else if(dest==1 && floor1==TRUE) { Load (floor1, SchedPersonF1); int SetDestination(int CurrentFloor); int SetArrivalTime(int NextTimeF1); } else if (dest==2 && floor2==TRUE) { Load (floor2, SchedPersonF2) dest SetDestination(dest); int SetArrivalTime (int NextTimeF2); } } } }



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