Thread: open gl

  1. #16
    30 Helens Agree neandrake's Avatar
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    Also make sure to include library files to the project as needed. I'm pretty sure there are at least 3 that need included, but I stopped trying opengl a while ago (not to say I won't ever pick it up again, but I'm learning more important stuff atm).
    Environment: OS X, GCC / G++
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  2. #17
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    OMG I would bet you are right! I am goign to check that out now!

  3. #18
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    Would anyone know what those files are called?


    Error:

    Code:
    AUX_RGBImageRec *LoadBMP(char *Filename)				// Loads A Bitmap Image
    function not declared or just not there.

    I added every lib that had gl in it, and the project already had the libns declared. Everything should be set to compile, but I get that error with some other functions not declared.

    Edit: It appears to be only the BMP and texture loading function also.
    Last edited by Rune Hunter; 12-01-2004 at 07:42 PM.

  4. #19
    C++ Developer XSquared's Avatar
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  5. #20
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    alright thanks for trying, but aht helped none. I have downloaded the dev-c++ code at the bottom and it still doesn't work. And this is the code I have ben trying to make work.

    But once again, thanks for trying!

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