Linking objects internally

This is a discussion on Linking objects internally within the C++ Programming forums, part of the General Programming Boards category; Is the following pre-processor code portable between different compilers, and/or does it comply with the C++ standard: Code: #pragma comment(lib,"somelib.lib")...

  1. #1
    mustang benny bennyandthejets's Avatar
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    Linking objects internally

    Is the following pre-processor code portable between different compilers, and/or does it comply with the C++ standard:

    Code:
    #pragma comment(lib,"somelib.lib")
    benforbes@optusnet.com.au
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    Pragmas are machine- or operating-system-specific by definition, and are usually different for every compiler.
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

  3. #3
    mustang benny bennyandthejets's Avatar
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    So to ensure, through the source code, that a certain library is linked, I should probably use LoadLibrary() on a DLL?
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    Yeah I guess you could do that. Although I usually just link ( in the project settings ) to the import library and then include the necessary DLL header and I'm all set.
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

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