DirectX: Precreated Objects
I was wondering if anyone could point me in the right direction for a tutorial on how to load 3D Studio Max objects in to C++ using DirectX8. Or, if anyone is up for suggesting methods, I would really appreciate that too :)
I've tried doing a search on these forums but, as of yet, haven't been able to come up with the right combination of words to find what I'm looking for :)
Thanks for any insight
P.S. I would also like to recommend (if not too difficult) that a DirectX section be added to these forums. The Keyword "DirectX" alone yields 1006 threads currently. I believe this would be a worthy addition, and helpful to many people out there who are looking for help on this specific topic.