I'm trying to create a buncha green lines in my DrawGLScene() function, and it compiles fine, but when I run it, it errors. What's wrong? (I included whole file if needed):
Code:int DrawGLScene(GLvoid) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); gluLookAt(0, 1.5f, 6, 0, 1.5f, 0, 0, 1, 0); glColor3f(0.0f, 1.0f, 0.0f); for(float i = -50; i < 51; i++) { glBegin(GL_LINES); glVertex3f(-50, 0, i); glVertex3f(50, 0, i); glVertex3f(i, 0, -50); glVertex3f(i, 0, 50); glEnd(); } return true; }



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