opengl? "stdafx.h"??

This is a discussion on opengl? "stdafx.h"?? within the C++ Programming forums, part of the General Programming Boards category; i'm trying a new opengl project, but I'm getting the same issue. opengl_test fatal error LNK1104: cannot open file 'opengl32.dll' ...

  1. #16
    essence of digital xddxogm3's Avatar
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    i'm trying a new opengl project, but I'm getting the same issue.
    opengl_test fatal error LNK1104: cannot open file 'opengl32.dll'

    Code:
     
    #include<windows.h>
    #include<conio.h>
    #include<gl/gl.h>
    #include<gl/glaux.h>
    
    void main()
    {
    auxInitDisplayMode(AUX_SINGLE|AUX_RGBA);
    auxInitPosition(100,100,250,250);
    auxInitWindow("Work Sucks");
    
    glClearColor(0.0f,0.0f,1.0f,0.0f);
    glClear(GL_COLOR_BUFFER_BIT);
    glFlush();
    
    cprintf("program is completed\n");
    getch();
    }
    I'm using this code from the opengl Bible.

    I used the prior suggestion in this, but it doesn't work.
    On VC++ .NET, do the following:

    Go to the solution explorer (the pane that has all your source files listed; use View->Solution Explorer if you don't see it).

    You should see a tree view with your solution. The root of the tree is the solution, and the thing directly under the solution is your project (typically, if your solution contains only one project, it will have the same name as the solution itself).

    Right click on the project, and select the "Properties" option from the menu that pops up.

    In the new window that appears, click on "linker" then "input". Make sure, at the top, you select Configuration: All Configurations. Add your libraries (separated with spaces if there are multiple libraries) to the box saying "Additional Dependencies"
    I have also checked to make sure opengl32.dll was located in my system/win32 folder, and it is there?
    I'm confused.
    Am I writing the code incorrectly?
    Last edited by xviddivxoggmp3; 12-15-2003 at 11:43 PM.
    "Hence to fight and conquer in all your battles is not supreme excellence;
    supreme excellence consists in breaking the enemy's resistance without fighting."
    Art of War Sun Tzu

  2. #17
    Cat
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    You do not link to the .DLL, you link to the .LIB that corresponds to the .DLL. So you would put opengl32.lib in your libraries. And it must be somewhere in the library path of VC++
    You ever try a pink golf ball, Wally? Why, the wind shear on a pink ball alone can take the head clean off a 90 pound midget at 300 yards.

  3. #18
    essence of digital xddxogm3's Avatar
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    I'm not quite sure I'm understanding you correctly.
    Are saying the .lib is in the wrong folder on my machine?
    I haven't moved anything, and it worked before?
    "Hence to fight and conquer in all your battles is not supreme excellence;
    supreme excellence consists in breaking the enemy's resistance without fighting."
    Art of War Sun Tzu

  4. #19
    essence of digital xddxogm3's Avatar
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    i figured it out.
    the opengl super bible printed in 99 is flawed
    it states to use .dll instead of .lib
    thanks again for the help cat you rule
    "Hence to fight and conquer in all your battles is not supreme excellence;
    supreme excellence consists in breaking the enemy's resistance without fighting."
    Art of War Sun Tzu

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