I have to ask about an error which I encounter from time to time but don't understand.
In gl.h GLfloat is typedefed as a regular float.
so why is there a difference between the classes posted below?
When I try to compile the one with GLfloat type I get the following errors. ( I have not forgotten to link with Opengl32.lib)
Thank you for your timeCode:..\include\gl\gl.h(1152) : error C2144: syntax error : missing ';' before type 'void' ..\include\gl\gl.h(1152) : error C2501: 'WINGDIAPI' : missing storage-class or type specifiers ..\include\gl\gl.h(1152) : fatal error C1004: unexpected end of file found
and:Code:#ifndef __c_color #define __c_color class c_color { public: c_color(): r(1.0f),g(1.0f),b(1.0f) {} c_color(float r_in, float g_in, float b_in): r(r_in), g(g_in), b(b_in){} float get_r(){ return r;} float get_g(){ return g;} float get_b(){ return b;} private: float r; float g; float b; }; #endif //__c_colorCode:#ifndef __c_color #define __c_color #include <gl/gl.h> class c_color { public: c_color(): r(1.0f),g(1.0f),b(1.0f) {} c_color(GLfloat r_in, GLfloat g_in, GLfloat b_in): r(r_in), g(g_in), b(b_in){} GLfloat get_r(){ return r;} GLfloat get_g(){ return g;} GLfloat get_b(){ return b;} private: GLfloat r; GLfloat g; GLfloat b; }; #endif //__c_color



LinkBack URL
About LinkBacks



