I'm looking to dabble a little in some basic DirectX, but I can't really see myself getting far at the moment because I have a problem with the IDE.
When I use one of my functions or classes, or Win32 ones, the IDE brings up a box that helps me to know what arguments a function takes or the members of a class/struct. But after installing DirectX SDK, when I use something from DX, I get no such help.
As you can imagine, I don't want to have to refer to the reference material all the time. Incidentally, ZeroMemory() is a win32 function where MSVC++ won't show the args either.
Thanks, I hope that was clear enough. :confused: