Try using functors (function objects) instead. STL has great support for them, and you could use unique addresses from instances as your index. Additionally, you could make indices like this:Originally posted by DeepBlackMagic
its required for an index.
Code:#include <functional> struct my_func : public std::binary_function<std::string, int, void> { void operator()(std::string str, int x) { // ... } }; void foo() { std::unary_function<std::string, void> func1 = std::bind2nd(my_func(), 1); std::unary_function<std::string, void> func2 = std::bind2nd(my_func(), 2); }



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