Using differents API in a program

This is a discussion on Using differents API in a program within the C++ Programming forums, part of the General Programming Boards category; What do you think about using different API in a program? I was wondering about because Im learning Windows programming, ...

  1. #1
    Disturbed Boy gustavosserra's Avatar
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    Using differents API in a program

    What do you think about using different API in a program?
    I was wondering about because Im learning Windows programming, and I used others libraries like SDL. I think thats it is OK if none of the used API mess with another, but Im talking about good programming pratics. Sorry for the bad english...
    Is it correct?
    Nothing more to tell about me...
    Happy day =)

  2. #2
    Pursuing knowledge confuted's Avatar
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    Yeah, you can do something like use OpenGL for graphics and DirectX for sound without any trouble. I don't know if you can mix WinAPI and SDL though.
    Away.

  3. #3
    Toaster Zach L.'s Avatar
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    There shouldn't be any conflicts as far as the code is concerned. It is common to use different APIs which do different things in the program.

    I'd be cautious about using different APIs which do the same thing in a program though. You don't, for example, really want two different APIs trying to draw on the screen at the same time. It would be a real pain to maintain later if they overlap like that. Anyways, thats just my opinion.
    The word rap as it applies to music is the result of a peculiar phonological rule which has stripped the word of its initial voiceless velar stop.

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