how to play a *.wav file according to its byte range??
please help...thank you
how to play a *.wav file according to its byte range??
please help...thank you
It depends on your operating system. (There is nothing in ANSI/ISO C++ for playing sounds.)
For Windows, include windows.h and use PlaySound(MyFile.wav)
I didn't understand "according to its byte range"
[EDIT]
PlaySound() only works with external speakers. It won't work with the little internal PC speaker.