I have the following, rather stupid question
I made a parent class called "Space" with a name (eg. sun) and a weight (float).
Then i made a child class called "Planet" with a datamember "Space turnaround" (example, the earth-planet turns around the sun-space)
I made a constructor :
a getTurnaround function :
now my problem is, i don't know how I should write the Planet-constructor. I was thinking something like :
Space & getTurnaround (void) const;
and for the getTurnaround :
name= new char[strlen (n) +1];
turnaround= d; //would requere a friend operator= if im not mistaking
But I expect a lot of mistakes in this, since this is my first experience with passing classes.
Space Planet::getTurnaround(void) const
Hope someone can help.