I've C knowledge, but newish to C++. I am trying to learn Orge 3D, which heavily uses OOP.
Can anyone explain the constructor of the following class?
Code:class CameraTrackListener: public ExampleFrameListener { protected: public: CameraTrackListener(RenderWindow* win, Camera* cam) : ExampleFrameListener(win, cam) { } bool frameStarted(const FrameEvent& evt) { mAnimState->addTime(evt.timeSinceLastFrame); // Call default return ExampleFrameListener::frameStarted(evt); } };



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