What I want to do is make a simple database. For my program, I need to register every package into some database. The fields I need with every package are shown in these structs:
This is going to be a local database, probably in some file. I need to search and add items to the database real quickly. A sample query would be:Code:struct Dependency { char *name; // or if you want, char name[64]; int minVersion; // bottom range int maxVersion; // higher range }; struct Package { char *name; // or if you want, char name[64]; int version; int importsNum; Dependency *imports; // array };
Name=”ImagePlugin”
Version Range=2 to 7
Then it would search the database and return the most recent version of the struct Package between versions 2 and 7 and with the name ImagePlugin. I could do a real database but I need this to be __cross-platform__ and be able to create, manipulate and search the data from C++ code, well, with no intervention from a person
My question is: How can I do this in the most efficient, fastest way? If I use files, how do I position the dependencies? In a separate file(s)? If I’m using a real database, which library would I choose?



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