View Poll Results: How do you like this?

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  • I love it!

    0 0%
  • I think it's ok.

    5 100.00%
  • I stinks, I'll never use it.

    0 0%

Thread: My new RPG demo...

  1. #1

    My new RPG demo...

    My RPG Demo is here:

    http://www.geocities.com/sa_hand/rpg_vc6.zip

    I'm making it into a full fledged game engine. This is a test of the battle system, and character and monster management. I have added a poll for how you like it and whether you have any suggestions.
    -Save the whales. Collect the whole set.

  2. #2
    geek SilentStrike's Avatar
    Join Date
    Aug 2001
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    NJ
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    You can't link directly to files with geocities. So make a simple page to that includes a link to the actual file so people don't just get an error message and ignore it .
    Prove you can code in C++ or C# at TopCoder, referrer rrenaud
    Read my livejournal

  3. #3
    Registered User Fool's Avatar
    Join Date
    Aug 2001
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    335
    It reminds me of a calculator game I used to play in high school. Good job!

    -Fool

  4. #4
    geek SilentStrike's Avatar
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    Some quick recommendations.

    Write a ForceValidInput function that takes a parameter for highest valid input value and uses a loop to make sure the input is within the given range, rather than just exiting when an invalid input is given.

    Add a sleep after the "You did x damage."

    Don't use magic numbers. IE, rather than saying

    if (choice ==3) { //whatever) }

    const int USE_POTION 3;

    if (choice == USE_POTION)

    Use a switch to evulate decisions rather than a series of if statements.

    switch (choice) {
    case ATTACK:
    //code attack
    break;
    case USE_MAGIC:
    //code for magic
    break;
    case USE_POTION:
    //code for item
    break;
    }

    Good work on it though. It compiled fine, no errors, on a compiler that you don't even test on (Dev C++), which shows you are writing fairly standard code, and that's a good sign.
    Prove you can code in C++ or C# at TopCoder, referrer rrenaud
    Read my livejournal

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