I just downloaded the source code to Quake, and when I opened it up, there were more than 600 files! How am I supposed to compile all this?
I just downloaded the source code to Quake, and when I opened it up, there were more than 600 files! How am I supposed to compile all this?
L33t sp3@k sux0rz (uZ it t@k3s 10 m1|\|ut3s 2 tr@nzl@te 1 \/\/0rd & th3n j00 h@\/3 2 g3t p@$t d@ m1zpelli|\|gz, @tr0(i0u$ gr@mm@r @|\|d 1n(0/\/\pr3#3|\|$1bl3 $l@|\|g. 1t p\/\/33nz j00!!
Speling is my faverit sujekt
I am a signature virus. Add me to your signature so that I may multiply.
You must be a little familiar with your compiler's workspace.Originally posted by Yawgmoth
I just downloaded the source code to Quake, and when I opened it up, there were more than 600 files! How am I supposed to compile all this?
A compiler compile's multiple sources and links them together
at linking time.
does it have a Makefile ?
Yes; I'm using Dev-C++ 4.
L33t sp3@k sux0rz (uZ it t@k3s 10 m1|\|ut3s 2 tr@nzl@te 1 \/\/0rd & th3n j00 h@\/3 2 g3t p@$t d@ m1zpelli|\|gz, @tr0(i0u$ gr@mm@r @|\|d 1n(0/\/\pr3#3|\|$1bl3 $l@|\|g. 1t p\/\/33nz j00!!
Speling is my faverit sujekt
I am a signature virus. Add me to your signature so that I may multiply.
I highly doubt the unmodified source is going to work with Dev C++.
Quake1 was written in MSVC++, So no i can't garantuee i
succesfull compile.
Actually, I believe Quake was written with DJGPP. This site agrees with me.
http://216.239.57.100/search?q=cache...hl=en&ie=UTF-8