![]() |
| | #1 |
| Registered User Join Date: Feb 2003
Posts: 1
| Get Dev C++, if you don't have it, www.bloodshed.net. - Open Dev and choose OpenGL for a template, then highlight "CHANGE TO FULL SCREEN" down til you get to the } above "CREATE MY WINDOW". Press delete to get it out of the code. - Go to Search and Find in the above menu and find "ChangeToFullScreen();" and delete it also. - Compile the source again and you should get a window called "Compiler and linker output". This means you compiled it sucessfully. - Now go to the menu above and click Program, then Program Options. - Type -lopengl32 -lglu32 in the box next to "Load object files". Compile and run the program. The program should appear. Email: Patrdm83@hotmail.com -Patrick- |
| Patrdm83 is offline |
| | #2 | |
| Registered User Join Date: Feb 2003
Posts: 1
| Re: Using OpenGL with Dev C++ Quote:
| |
| absolutecppfan is offline |
| | #3 |
| Guest
Posts: n/a
| em... I use Dev-c++ and OpenGL... noone other does? |
| | #4 |
| Burning in Hell! Join Date: Nov 2002
Posts: 117
| all mac programmers use opengl its a standard... and also very portable unlike direct x altough I dont know why you posted that here in the first place. almost sound like ur trying to sell somethin...? as for the worst program thing.. You might wanna check some of the latest game many use opengl i.e baldurs gate, quake III, half life, etc.. Luigi My two cents |
| Luigi is offline |
| | #5 | |
| Crazy Fool Join Date: Jan 2003 Location: Canada
Posts: 2,596
| Quote:
openGL is great and many games do use it. i think absolutecppfan is just bitter because he doesnt have the skills!! just look at the "jobs" listings for any of your favorite game/graphics developers, openGL knowledge is a requirement for almost any graphics programming position. | |
| Perspective is offline |
![]() |
| Thread Tools | |
| Display Modes | |
|
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| OpenGL Window | Morgul | Game Programming | 1 | 05-15-2005 12:34 PM |
| openGL programming - From MSVC++ to Dev C++ | WDT | Game Programming | 3 | 03-08-2004 08:47 PM |
| openGL programming - From MSVC++ to Dev C++ | WDT | Game Programming | 1 | 03-08-2004 05:19 PM |
| OPENGL Dev C++; Fualty LIBS | Blizzarddog | C++ Programming | 5 | 01-02-2004 09:40 AM |
| OpenGL .dll vs video card dll | Silvercord | Game Programming | 14 | 02-12-2003 07:57 PM |