...hahaOriginally posted by Speedy5
That works great, no doubt about it. But almost 60% of the time is spent calling up the function. It also runs 7x slower than C++ code. So when I saw the cloning functions code, I thought, instead of calling the functions up, lets take their code, paste them together removing the return statements (trimming off the last X bytes), and voila. One function in a char* array I can cast into a function pointer and one function call instead of many. That would definatly boost speed to, lets say, 3.5x slower, which is much better. I know it's not efficient the big function that is made but that will be up to the programmer using the 'fastrun' attribute he can place to methods telling us to do this way instead of the normal way.
You're telling me that all this time that all you wanted to do was inline the function call...
Write the word "inline" before the function definitions that you want the compiler to insert.