Using multiple threads in REALLY old compilers

This is a discussion on Using multiple threads in REALLY old compilers within the C++ Programming forums, part of the General Programming Boards category; Hullo there. I was wondering how to run multiple threads in really old C++ compilers, specifically Borland Turbo C++ 3.0 ...

  1. #1
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    Question Using multiple threads in REALLY old compilers

    Hullo there.
    I was wondering how to run multiple threads in really old C++ compilers, specifically Borland Turbo C++ 3.0 (circa 1990). If possible, what kind of syntax does it require? I'm basically looking to display two different things that are moving independantly at the same time. Thanks for any advice!

  2. #2
    Banned master5001's Avatar
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    Well multi-threading depends on the OS. For example DOS doesn't have anything built in so if you want to mult-thread a DOS program you are going to have to do everything on your own. Otherwise you'd use whatever your OS supports.

  3. #3
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    Some thoughts...

    My first thought was "impossible"... But...

    The simplest thing would be to alternate between tiny movements of the objects.

    Or, is there a good reason you're not using a newer compiler? The Borland current command-line compiler is free! (There are reasons for using old compilers. I use Quick C here at work to make changes to old programs that were originally written for Quick C.)

    Lastly, I think its possible to write a multi-thread extension for your compiler in assembly language. (That's way beyond my programming skill level!)

    Hey... I think I have a copy of Turbo C++ 3.0... on 5.25" floppies!

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