Static side of charcter wall
I think I asked somethign similar to this before but i haven't figured it out yet.
I made a nice little menu(well... i think so) for my game and in the message section it displays last monster fought money gained and skill gained but when it displays the name it moves part of the wall so it doesn't look like a normal box any more.
Is there anyway to make it static so it doesn't move when the text within gets too big?
Code:
cout<<"ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»";
cout<<endl;
cout<<"ºNAME:"<<user.name<<" ºLVL:"<<user.skill<<" ºMESSAGES: º";
cout<<endl;
cout<<"ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÎÍÍÍÍÍÍÍÍÍÍÎÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹";
cout<<endl;
cout<<"º º º"<<"LAST FIGHT:"<<m.monname<<" º";
cout<<endl;
cout<<"º º º º";
cout<<endl;
cout<<"º º º º";
cout<<endl;
cout<<"º º º º";
cout<<endl;
cout<<"º º º º";
cout<<endl;
cout<<"ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ";