Thread: pre-processor

  1. #1
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    pre-processor

    Im trying to understand how a c++ class.

    What does this mean :
    Code:
    #define Sequencing(S) {char Dummy; StackBottom = &Fummy; S;}
    
    // later used like this :
    Sequencing(TestProgram())
    Also

    Code:
    #define Synchronize // {jmp_buf E, if (!setjmp(E) longjump(E,1);}
    //later used like this :
    Synchronize;
    And a more general question :
    What is the difference between
    const int SIZE = 100;
    and
    #define SIZE 100
    ?

    Thanks for any response.

  2. #2
    Me want cookie! Monster's Avatar
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    The compiler will search for Sequence(S) in your code and replace it with {char Dummy; StackBottom = &Fummy; S; }

    So Sqeuencing(TestProgram()) will be replaced by the compiler with:
    Code:
    { char Dummy; StackBottom = &Fummy; TestProgram(); }
    #define vs const

  3. #3
    blurrghh
    Guest
    avoid macros like that, its not too easy to read as you can see!

  4. #4
    I lurk
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    Inline functions and const variables are prefered when working with C++. A search of the board will give you a million reasons why.

  5. #5
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    Originally posted by Monster
    The compiler will search for Sequence(S) in your code and replace it with {char Dummy; StackBottom = &Fummy; S; }

    So Sqeuencing(TestProgram()) will be replaced by the compiler with:
    Code:
    { char Dummy; StackBottom = &Fummy; TestProgram(); }
    #define vs const
    Thanks for your reply.

    Another question, in the header file I've got this line
    Code:
    extern char *StackBottom;
    In the source file it's declared as :
    Code:
    char *StackBottom;
    Why is this ?

    one more question,
    Code:
    char *StackButtom;
    something::something(size_t Dummy = 0)
    {
      char x;
      if (StackBotton)
        if(&x < StackBottom ?
          &x <= (char*) this && (char*) this <= StackBottom :
    &x >= (char*) this && (char*) this >= StackBottom)
    printf("Attemp to allocated on the stack");
     }
    First, what kinda variable is size_t ?
    I have no idea what the second if statment does, any help would be great ?

  6. #6
    Me want cookie! Monster's Avatar
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    extern means: tell the compiler it's declared somewere else

    If you have for example 2 source files, both using (sharing) the same var, you cannot declare it in both files. You declare the var in one source file ( int global_var; ) and in the other file you tell the compiler that the var is declared somewere else ( extern int global_var; ).

    It's strange that the keyword extern is used in a header file. I'm not sure why you need to do that!
    Last edited by Monster; 11-29-2002 at 11:00 AM.

  7. #7
    Me want cookie! Monster's Avatar
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    The size_t is defined in stdio.h , stdlib.h , stddef.h , and string.h
    It's used for several functions to indicate the size of 'things' (like the sizeof operator). The variable size_t is on most compilers a signed or unsigned int.

    Took this from the stdio.h on my PC:
    Code:
    #ifndef _SIZE_T
    #define _SIZE_T
    typedef unsigned int    size_t;
    #endif
    But this doesn't mean it's an unsigned int on your system.

  8. #8
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    Thanks for your reply Monster.

    I dont understand the purpose of size_t if it's the same as signed int or unsigned int.

    Code:
    char *Stack
    constructor (size_t Dummy = 0)
    {
      char x;
      if (&x < Stack ? 
         &x <= (char*) this && (char*) this <= Stack :
         &x >= (char*) this && (char*) this >= Stack )
        cout << "Attempt to allocate the stack" << endl;
    
    }
    Can anyone please explain what this does ?

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