installing libraries under MacOS, CodeWarrior 4.1

This is a discussion on installing libraries under MacOS, CodeWarrior 4.1 within the C++ Programming forums, part of the General Programming Boards category; Hey all, I'm using Mac OS 9.1 and MetroWorks CodeWarrior 4.1 in my school programming class. I'm trying to get ...

  1. #1
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    installing libraries under MacOS, CodeWarrior 4.1

    Hey all, I'm using Mac OS 9.1 and MetroWorks CodeWarrior 4.1 in my school programming class. I'm trying to get the SDL library to work so I can write some graphical apps, but I've had some problems.

    I've never installed a library in MacOS (I use linux and windows at home), so I've been sort of guessing as I go along.

    First I extracted the latest development version of SDL 1.2.5 and moved the file "SDL" in lib to the System Folder. Then I created a new project and added the path to the SDL include and lib folders to my Access Paths (I tried both User and System Access Paths - whats the difference?).

    At this point, it almost works - when I attempt to compile a simple program I get:

    Link Error : undefined 'main' (code)
    Referenced from '__start' in MSL RuntimePPC.Lib
    Sooo I tried adding SDLmain.PPC.LIB to the project (in the SDL lib folder) and get this error message:

    Link Error : undefined 'SDL_main' (code)
    Referenced from 'main' in SDL_main.c

    Link Error : undefined 'SDL_putenv' (code)
    Referenced from 'main' in SDL_main.c

    Link Error : undefined 'SDL_InitQuickDraw' (code)
    Referenced from 'main' in SDL_main.c
    But now I'm out of ideas, and I'm not finding any solutions on Google (or at least nothing that works).

    Thanks for any help.

  2. #2
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    Soo noone has any experience with MacOS and CodeWarrior?

    Anyone know a forum specifically for mac and c++ programming?

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