You just use pointers to pass arrays of any size to a function/method?
something I found (I did not write this)
Do you always have to declare the array using pointers in order to pass the array to a functionCode:// This takes a list of vertices and the vertex count to determine if the camera's // shere has collided with them. void CheckCameraCollision(CVector3 *pVertices, int numOfVerts); //USE A POINTER TO PASS IN AN ARRAY OF AN UNSPECIFIED SIZE
For example the array that is actually passed to this function when it is called is declared as:
CVector3 *g_vWorld=NULL;



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