hey moa news

This is a discussion on hey moa news within the C++ Programming forums, part of the General Programming Boards category; hey this is brendans bruther, and im not sposed to tell ya all this, but im gonna. hes finished moa, ...

  1. #1
    Registered User harryP's Avatar
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    hey moa news

    hey this is brendans bruther, and im not sposed to tell ya all this, but im gonna. hes finished moa, that game hes makin! well sorta. he aint totally dun, but he showed me a rouch version of the done thing and it looks pretty cool. hes not home righ now so i decided to break my wurd to him and i took a screenshot of the finished thing. its really ****ty quality cuz i dont know how to take good ones, i dont even know what i did to get this one. its **** quality but its of the LAST dude you fight. im attachin it. hell probly get all ........ed at me but i dont care. he never told me when hes relaisin it tho, so o well. here it is. ill try and get better quality if i can.

    brendans bro
    Attached Images Attached Images  
    Draco dormiens nunquam titallandus.
    Console Graphics Library: http://www.geocities.com/steve_alberto/cgl.html

  2. #2
    Registered User xlnk's Avatar
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    You evil, evil man! How could you?

    anyways, looks good. Can't wait to play it!

    The 'Print Screen' button on the top row of your keyboard, makes a bmp snapshot of your desktop. When ever I do that I paste it in Paintbrush and then copy it into fireworks. If i paste it straight into fireworks the colors get all messed up and blurry. That might be your problem, but it might depend on what picture editor you have.
    Last edited by xlnk; 09-10-2002 at 06:36 PM.
    the best things in life are simple.

  3. #3
    Registered User harryP's Avatar
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    Yes, as my brother so kindly revealed, Mists of Avalon HAS been PARTIALLY completed. It's still about only 60% done. I've got the story in, I've all the stuff working, except there are A LOT of bugs and a lot of things that need going over, plus I've found some options that don't work and that sort of thing. I'm still sticking to my December 31st release date, which is still subject to change. I'm 99% sure it won't be any earlier than the 31st, but a 50% chance that it may come after the 31st. I don't know how long all this will take. And, I noticed he also posted a screenshot of the final boss, Haroth himself. It was horrible quality, and since it was ruined anyways, I posted a high quality version of it on the MoA website. So again, still the same release date, and new screenshot on the website. I'm planning on posting a demo at the end of this month, so keep an eye out!

    Brendan

    Moa Website

    Expected MoA Realease Date: December 31st, 2002

    P.S. EDIT: If you check out the new screenshot, you'll see what I mean by bugs. Some of the stuff, like the experience points, are messed up.
    Draco dormiens nunquam titallandus.
    Console Graphics Library: http://www.geocities.com/steve_alberto/cgl.html

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