Thread: system("PAUSE");

  1. #1
    RPG++
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    system("PAUSE");

    is there a certain library u need to include when using system("PAUSE");

    if not where exactly do i place it. 1,2 or 3?

    1. system("PAUSE");

    return0;
    2. system("PAUSE");
    }

    3. system("PAUSE");

  2. #2
    Just because ygfperson's Avatar
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    the header file is stdlib.h

  3. #3
    Ruski
    Guest

    Re: system("PAUSE");

    Originally posted by RPG++
    is there a certain library u need to include when using system("PAUSE");

    if not where exactly do i place it. 1,2 or 3?

    1. system("PAUSE");

    return0;
    2. system("PAUSE");
    }

    3. system("PAUSE");
    hmm... 123?? not exactly. But i know a syntax like this:
    [code]
    int main()
    {
    cout << "Hello World!";
    system("PAUSE");
    return 0;
    }
    [code]

  4. #4
    x4000 Ruski's Avatar
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    That was me actaully
    Code:
    int main()
    {
    cout << "Hello World!";
    system("PAUSE");
    return 0;
    }
    what does signature stand for?

  5. #5
    Linguistic Engineer... doubleanti's Avatar
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    you can use it whenever you need it, but depending on the compiler and target OS, it's usually recommended to use functions like sleep (int), delay (long), etc...
    hasafraggin shizigishin oppashigger...

  6. #6
    Seeking motivation... endo's Avatar
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    I like Sleep(...)

    Its in windows.h if you're interested, but is therefore platform specific
    Couldn't think of anything interesting, cool or funny - sorry.

  7. #7
    x4000 Ruski's Avatar
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    I like CLS
    what does signature stand for?

  8. #8
    Banal internet user
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    Originally posted by endo
    I like Sleep(...)

    Its in windows.h if you're interested, but is therefore platform specific
    And _sleep(unsigned long) is in stdlib.h

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