...my line func...

This is a discussion on ...my line func... within the C++ Programming forums, part of the General Programming Boards category; hey my line function compiles and everything but when i call it, it does not draw a line, here is ...

  1. #1
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    ...my line func...

    hey my line function compiles and everything but when i call it, it does not draw a line, here is the code:

    void draw(int x1, int y1, int x2, int y2)
    {
    tagPOINT pts[2] ;
    pts[0].x = x1 ;
    pts[0].y = y1 ;
    pts[1].x = x1 ;
    pts[1].y = y1 ;

    CONSOLE_SCREEN_BUFFER_INFO csbi ;
    HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE) ;

    GetConsoleScreenBufferInfo(hConsole, &csbi) ;
    Polyline((HDC)hConsole, pts, 2) ;
    }

    anyone have a clue?

  2. #2
    zen
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    The console can't do win32 API GDI functions (like Polyline).
    zen

  3. #3
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    DOH! that sucks...

  4. #4
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    i'ved tried all the graphic libs in the source section of the site, but the program has an error every time i run it. i use MVC++ 6.0
    since i am using a console app can i use assembly to draw graphics?

  5. #5
    zen
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    No, the only graphics the console is capable of is ASCII (drawing with characters).
    zen

  6. #6
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    K, thx!

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