My task is to write a c++ program that will generate an n-dimensional cube. Each point is a bit string, and connected to each point by edges are n other points, where n is the dimension. The other points are one bit changed from the original bit string. For example:
00 10
01 11
Would define a square. Making a cube would entail duplicating the square, adding a 0 bit to the end of the original points, and adding a 1 to the end of the new points, then joining the two squares together into a cube.
I dont know how to dynamically allocate an array inside an object, which would help. Can anyone give me any pointers as to the best way to approach this? Thanks,
Jason D.



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