View Poll Results: DOS or Win32?

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  • DOS all the way!

    10 50.00%
  • No, Windows is the best!

    10 50.00%

Thread: DOS vs. Win32

  1. #1
    PC Fixer-Upper Waldo2k2's Avatar
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    DOS vs. Win32

    I've been programming with C++ for about two months now, and I want to know what other peoples thoughts are: which do you find better (on average), DOS or Win32 programs? From my personal experience DOS programming is much more powerful and lightweight. Windows has far superior user interface, but has the drawback of being event driven (note: not always a drawback). What are you're thoughts?
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  3. #3
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    Well for using I like Windows better, but I voted DOS because it's easier/powerful to program in C language. The only problem I see is support for DOS. I still use MS-DOS on a machine with djgpp it is great for programming (no distractions).

  4. #4
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    DOS? MS DOS? Isnt it that black screen that comes up when running a weird ass app?

    NO offense but I think WIN32 is more advanced

  5. #5
    Registered User snowy101's Avatar
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    Thumbs up

    Ms dos is very advanced in alot of ways Musicdip because it doesn't have the same limits as a win32 does just because the user interface doesn't look as pretty doesn't make it anyless powerful or crappy it usually makes it better because they focus there time on other things then making it look pretty and get down to making it work real good. i vote for DOS.



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  6. #6
    Registered User Dual-Catfish's Avatar
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    Are we talking about DOS or Windows Console?

  7. #7
    Registered User snowy101's Avatar
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    question

    ok i has borland c++ vrs 6 and when i do a windows console it runs ms dos does that mean there the same thing or are they different?

  8. #8
    PC Fixer-Upper Waldo2k2's Avatar
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    We're referring to Windows Console, even though it is the same (for all intensive purposes here) as the DOS that you're referring to. The two are both programmed the same.
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  9. #9
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    YA see there the same, but WIN32 has a pretty interface so WIN32 WINS HAHAHAHAHAH!

  10. #10
    Just because ygfperson's Avatar
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    dos does have the weird addressing scheme, at least in real mode

  11. #11
    Registered User Dual-Catfish's Avatar
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    I still prefer Console programming.. but I guess that's because I don't fully understand Win32 programming yet.

    The way I see it, I can concentrate more at the task at hand then making sure the window is created right, redrawn, my pretty icons are showing up etc etc.

  12. #12
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    Personally, I like Win32 interface for most things, but I do all my programming from the win32 console. I do this because I find that IDEs generally encorage laziness. Actually, I find that DOS4/GW games run faster than directx games on average. This is probably due to the extra interpretive layer directx requires.
    We're referring to Windows Console, even though it is the same (for all intensive purposes here) as the DOS that you're referring to. The two are both programmed the same.
    DOS and the win32 console are significantly different, but you won't notice unless you do ASM programming, BIOS calls, or direct hardware access (the second two on Win2000, ME and probably XP although I haven't tried using it).

  13. #13
    PC Fixer-Upper Waldo2k2's Avatar
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    that's why i included
    (for all intensive purposes here)
    because here, we aren't discussing the differences between DOS and DOS console, we're seeing which is more popular, DOS, or Win32. But, i appreciate the feedback, I'm not trying to come off as a jerk with this post so don't take it personally.
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  14. #14
    Refugee face_master's Avatar
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    Why is this in 'C++ programming' ?

  15. #15
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    Most people use C++ Programing but this should have been in the general topic

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