I have a program that is creating random numbers...at least this is the best randomization I've seen out of any program (I've tried a lot of randomizing number algorithms and most of them aren't very effective). This program works perfectly fine unless I manipulate this one array of integers. The name of it is
" int num_t [ ] . Whenever I put the number 50, 100, 140, 150, 15 it gives me a memory referrencing error when I run the .exe. Whenever I put the number 160, 165 it doesn't display anything but no errors occurr when running the program. Whenever I put the numbers 200, 300, 170, 190, 400, 499, 500 it runs just as it should. Here is the code for the program...I have no idea why this is happening.![]()
I've tried chaing around the values for hold_t and pass, but I narrowed the error down to when I change the value for num_t. I guess all in all it doesn't really matter, except that my curiousity has the best of me. I have absolutely no idea why it's doing this.Code:#include <iostream> #include <time.h> #include <conio.c> #include <windows.h> using namespace std; void store(); void display(); int num_t[170]; /* with 170 being in there the program runs fine, but whenever I put in certain numbers it messes up as I explained */ int x = 0, y = 0, z = 0; int main() { bool ACTIVE = true; time_t hold_t[50]; hold_t[x] = time(NULL); while(ACTIVE) { num_t[y] = hold_t[x]; store(); x++; y++; if(x > sizeof(hold_t)) { ACTIVE = false; } } display(); getch(); return 0; } void store() { num_t[z] = num_t[y]; z++; } void display() { z = 0; for(int pass = 0; pass < 51; pass++) { system("CLS"); cout << num_t[z]; Sleep(500); z++; } }



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