I have an integer declared in a struct (player.gold) everything is fine and dandy until the integer reaches 100. Upon reaching that dreadfull number it starts displaying as 1,00. and when I save the number to a text file it saves the same way 1,00 (although when stepping through the program it says its 100). I use plain old couts. Does anyone have a clue why it does this?



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) !beware messy code!