Thread: Not having to hit enter after entering a character via CIN

  1. #1
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    Question Not having to hit enter after entering a character via CIN

    Hi all,

    My program is running smoothly, but there is something that annoys me about it.

    cin >> num; // requires the user to hit [enter] afterwards

    Is there a way to make it such that they just have to hit a single key ('y' for example) and it will accept that char value without needing the enter key?

    I have tried cin.getline(), but I don't know what I would use for arguments, as that function is generally used when a known character will be entered at the end of the string.

    I am using Bordland C++ Builder 5.0.

    Thanks

  2. #2
    Refugee face_master's Avatar
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    Code:
    int chars = 5; // number of charcters to read
    char word[4]; // var to store it in
    
    cin.getline(word, 5); // how to use cin.getline

  3. #3
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    Thanks, I'll give er a shot

  4. #4
    Refugee face_master's Avatar
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    I was just showing you how to use cin.getline. I think you still have to hit [enter] to continue.

  5. #5
    Confused Magos's Avatar
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    Code:
    char Key=0;
    while(Key != 27)
    {
       Key=0;
       if(kbhit()) Key=getch();
    
       ... //Loops until the user press ESC
    }
    However, I don't think kbhit() is a standard function...
    MagosX.com

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  6. #6
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    kbhit() isnt standard.
    Cant you use GetKeyState() ?
    Though i think thats for virtual keys only....

  7. #7
    Pygmy Monkey ErionD's Avatar
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    Eeep that was me btw

  8. #8
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    Look up the use of getche() function, which is ANSI standard.

  9. #9
    Registered User heat511's Avatar
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    add conio.h

    it may work then, i think kbhit works for me if i add conio.h

    you can also getch without the kbhit if you want the computer to wait for a key to be pressed...

  10. #10
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    Can't you use getch?

  11. #11
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    Thank you! getch() worked BEAUTIFULLY

  12. #12
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    Glad to help you ;D

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