using borland headers in dev?!

This is a discussion on using borland headers in dev?! within the C++ Programming forums, part of the General Programming Boards category; can u take a borland header file and include it in dev. it's gotta be possible. if u can could ...

  1. #1
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    using borland headers in dev?!

    can u take a borland header file and include it in dev. it's gotta be
    possible. if u can could any of u guys atach one for me
    i need
    <constrea.h>

    thanks!

  2. #2
    Registered User Dual-Catfish's Avatar
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  3. #3
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    copyright huh...

    i'll trie a coded language

    /(%&please%&send%&/me%&/%&/anyway
    %&email??!!%&/&/maybe/&)or&/&/%&here&/%
    icq!!&/&%/i%&/%&/have%&%&

  4. #4
    Registered User toaster's Avatar
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    I thought Borland was free.
    Last edited by toaster; 04-20-2002 at 05:13 PM.
    think only with code.
    write only with source.

  5. #5
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    >copyright huh...

    Which part of

    And chances are that if you don't have the library already, it wont work with your compiler
    doesn't compute? Nobody can provide what you're asking unless they re-write the library for you. Which function(s) do you need to emulate?

  6. #6
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    it may work

    its still the same laguage

    i need gotoxy()
    and some more

    and i dont want to use that

    HANDLECURSOR...stuff

  7. #7
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    >its still the same laguage

    What language is that then?

    and i dont want to use that

    HANDLECURSOR...stuff
    If by that you mean the win32 API, then you need you need a compiler that supports gotoxy. However as any modern win32 compiler that contains this will have to call the win32 functions anyway I don't see why you're objecting to it. Just wrap the win32 calls in your own gotoxy function.

  8. #8
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    ok then what header should i include to get the gotoxy

    i'm using dev


    what language??? uhh c-- maybe!

  9. #9
    Registered User toaster's Avatar
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    you can find a sample on this site.
    go to the FAQs section.

    as for using the coordinates in windows, there is a slight disadvantage since there is too much machine coding involved just to do a simple task whereas you can create one using ASM/MASM that does it with efficiency and speed if you know how to do it optimized.
    think only with code.
    write only with source.

  10. #10
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    >ok then what header should i include to get the gotoxy

    Dev C++ may have a specific header/library that wraps it, but -

    Code:
    #include <windows.h>
    void gotoxy(int x, int y)
    {
       COORD coord;
       coord.X = x;
       coord.Y = y;
       SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
    }
    from the FAQ works.

    >what language??? uhh c-- maybe!

    Try opening an object/lib file in your favourite source file editor.

    here is a slight disadvantage since there is too much machine coding involved just to do a simple task whereas you can create one using ASM/MASM that does it with efficiency and speed if you know how to do it optimized.
    If you're writing for console programs in a win32 enviroment, I'd like to see this asm.

  11. #11
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    i've done that many times and all i can see is c++

  12. #12
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    >i've done that many times and all i can see is c++

    OK, since you can only see C++ you shouldn't have any trouble with -

    Code:
    L       '     .text                t      #      `.data              l              @  .bss                                  UE   } u
    E    !t& }u
    Ed   }uE   EPj    P    ÉUÍv U8fE  fE  EPj    P    EPEPEUPj j    P    jj   %s
     UEPh       1%c
     U    EEPh      U Ív U(EPj    P    EUEUPEUPEUPEUPE@EUPEUPy  UB	..  UB
    ÉUEHfEEHfEEPj    P    ÐUÍv U=        	P   =      	Po   
     UhB      %c UEPh\      U ÐUEPj    P    U}   uE   E   E    RÉU}   uE   E    E   PlÍv U(EPj    P    Uv ÉU(EPj    P    U ÉUEfEEfEEfEEfEEPjj    P    EPEP       J       U                                !              &      %           %  &    K      V               "                %      0      N      S  &    n      s  &            #                            3      >       g      r               $    .file         gconio.c                                             %                            _clreol `       _clrscr h       _cputs         _getche           5   8          B             Q          _inslineD      _putch  `          \         _window           f             v         _wherey T      _wherex        _gotoxy       .text            #             .data                           .bss                                                                              ..                                                                              :           _getchar         _printf          S  gcc2_compiled. ___gnu_compiled_c __setcursortype _gettextinfo _gppconio_init _highvideo _textattr _textbackground _textcolor ___FOREGROUND ___BACKGROUND _GetStdHandle@4 _SetConsoleCursorInfo@8 _GetConsoleScreenBufferInfo@8 _FillConsoleOutputCharacterA@20 _SetConsoleCursorPosition@8 _SetConsoleTextAttribute@8 _SetConsoleWindowInfo@12

  13. #13
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    man your dumb!

    what have u done?

  14. #14
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    >man your dumb!

    Yep.

    >what have u done?

    You're dumber.

  15. #15
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    idiot u can put them in your libs or includes it maybe it will work
    and maybe not
    but it isn't different languages i tell u!

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