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Help my program wont open.

This is a discussion on Help my program wont open. within the C++ Programming forums, part of the General Programming Boards category; Code: #include "SDL.h" #include "SDL_opengl.h" #include <iostream> #include <string> int main(int argc, char* args[]) { SDL_Init(SDL_INIT_EVERYTHING); //Opengl memory usage SDL_GL_SetAttribute( ...

  1. #1
    Registered User
    Join Date
    Jul 2013
    Posts
    2

    Exclamation Help my program wont open.

    Code:
    #include "SDL.h"
    #include "SDL_opengl.h"
    #include <iostream>
    #include <string>
    int main(int argc, char* args[])
    {
        SDL_Init(SDL_INIT_EVERYTHING);
        //Opengl memory usage
        SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8);
        SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8);
        SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8);
        SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8);
        SDL_GL_SetAttribute( SDL_GL_BUFFER_SIZE, 32);
        SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16);
        SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER,1);
    
    
        SDL_WM_SetCaption( "My first game", NULL );
    
    
        SDL_SetVideoMode(600,400,32, SDL_OPENGL );
    
    
        glClearColor(1,1,1,1);
        glViewport(0,0,600,400);
        //Use this model
        glShadeModel(GL_SMOOTH);
        //glprojection=2D
        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();
        //not 3d
        glDisable(GL_DEPTH_TEST);
    
    
        std::cout << "OpenGL is running\n";
        std::cout << "Main loop has started\n";
    
    
        bool isRunning = true;
    
    
        SDL_Event event;
    
    
        while ( isRunning )
        {
            while ( SDL_PollEvent(&event) )
            {
                if ( event.type == SDL_QUIT )
                {
                    isRunning = false;
                }
            }
    
    
    
    
        }
    
    
    
    
    
    
        std::cin.ignore();
        std::cin.get();
    
    
        SDL_Quit();
    
    
        return 0;
    }

    It is suppose to open as a window but when i run it nothing happens. I see it in task manager as a open process but not window or command prompt open. SDL_Delay and cin.get dont work. Can anyone see my problem? This is my first program in c++. Im usung code blocks with mingw compiler
    Last edited by L337; 07-03-2013 at 11:43 PM.

  2. #2
    CSharpener vart's Avatar
    Join Date
    Oct 2006
    Location
    Rishon LeZion, Israel
    Posts
    6,473
    Maybe you should start by checking the return values of function calls

    SDL_Init function

    SDL_Init -- Initializes SDL

    Syntax


    int SDL_Init(Uint32 flags);

    ...

    Return value

    -1

    On error

    0

    On success

    You can get extended error message by calling SDL_GetError. Typical cause of this error is using a particular display without having according subsystem support, such as missing mouse driver when using with framebuffer device. In this case you can either compile SDL without mouse device, or set "SDL_NOMOUSE=1" environment variable before running your application.
    Salem likes this.
    The first 90% of a project takes 90% of the time,
    the last 10% takes the other 90% of the time.

  3. #3
    Registered User
    Join Date
    Jul 2013
    Posts
    2
    I get a return value of 0, but the process ends immediately.

    Process terminated with status 0(0 minutes, 0 seconds)

    Even with a delay or cin i get the same message.

    Code:
    Checking for existence: C:\Users\Tomi\Desktop\GAMEDESIGNING\Games\Firstgame\bin\Debug\Firstgame.exe
    Executing: "C:\Users\Tomi\Desktop\GAMEDESIGNING\Games\Firstgame\bin\Debug\Firstgame.exe"  (in C:\Users\Tomi\Desktop\GAMEDESIGNING\Games\Firstgame\.)
    Process terminated with status 0 (0 minutes, 0 seconds)
    Those are the logs i get when i run it.
    Last edited by L337; 07-04-2013 at 11:43 AM.

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