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Problem with SQLite and wxWigets

This is a discussion on Problem with SQLite and wxWigets within the C++ Programming forums, part of the General Programming Boards category; I am trying to compile a project that includes wxWidgets and SQLite3 on CodeBlocks. Now the problem is on compilation ...

  1. #1
    Infant of C
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    Problem with SQLite and wxWigets

    I am trying to compile a project that includes wxWidgets and SQLite3 on CodeBlocks.
    Now the problem is on compilation C:B says

    Undefined Reference to "sqlite3_open()"
    ...
    and so on.
    Google told me that I should add -lsqlite3 to the linker options in build options of project so I did and the resulting string was

    `wx-config sqlite3 --libs`

    but now the linker is saying

    cannot find -lwx_gtk2u_sqlite3-2.8

    I am using Linux(Ubuntu 12.10)

    Please Help...

  2. #2
    C++まいる!Cをこわせ!
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    Sounds like it can't find a required library. Have you checked your paths so the linker can find it (unless it's missing?)?
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

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    The syntax for command line arguments is correct?

  4. #4
    C++ Witch laserlight's Avatar
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    Instead of linking with -lsqlite3, it may be easier to just add the SQLite3 amalgamation file as if it were just another of your source files, and add the SQLite3 header as if it were just another of your header files.
    cfanatic likes this.
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  5. #5
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    Quote Originally Posted by laserlight View Post
    Instead of linking with -lsqlite3, it may be easier to just add the SQLite3 amalgamation file as if it were just another of your source files, and add the SQLite3 header as if it were just another of your header files.
    Yes, that would be the last option!

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    Done :-)

    I just tried the command 'wx-config --libs' on the terminal which returned this

    -L/usr/lib/i386-linux-gnu -pthread -L/usr/lib/i386-linux-gnu -lwx_gtk2u_richtext-2.8 -lwx_gtk2u_aui-2.8 -lwx_gtk2u_xrc-2.8 -lwx_gtk2u_qa-2.8 -lwx_gtk2u_html-2.8 -lwx_gtk2u_adv-2.8 -lwx_gtk2u_core-2.8 -lwx_baseu_xml-2.8 -lwx_baseu_net-2.8 -lwx_baseu-2.8

    so I copied the whole text added '-lsqlite3' at the begining and paste it in linker options. After that all goes well.... :->
    Thanks a lot.....

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    Quote Originally Posted by laserlight View Post
    Instead of linking with -lsqlite3, it may be easier to just add the SQLite3 amalgamation file as if it were just another of your source files, and add the SQLite3 header as if it were just another of your header files.
    This was exactly what I did to get SQLite to work with MingW.
    IDE: Code::Blocks | Compiler Suite for Windows: TDM-GCC (MingW, gdb)

  8. #8
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    This will increase the size of executable!
    Will it?
    I mean there must be some of the cpp/c files in sqlite that I might not be using in my source but I dont know of them. I add them and they are use less. It will increase the size of my executable that is use less?

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